Ship Weapons

Heavy Ship Weapons

Ship Weapons of the Heavy category cannot be used to target Fighters or smaller objects during combat.
Tetsubo-class Radiant Cannons

  • Operating Skill: Piloting/Intelligence (Combat)
  • Range: 5
  • Damage: 8k8 (Ignores 10 points of Reduction against targets not protected by radiant shields)
  • Area: The damage applies to the point of impact. If the target is not sufficient to stop the blast (GM’s discretion), the cannon applies 6k6 to everything in a hundred foot line behind the point of impact, then 4k4 for another hundred foot line beyond that.
  • Rate of Fire: 1 shot per minute

Ballista-class Missiles

  • Operating Skill: Piloting/Intelligence (Combat)
  • Range: 8
  • Damage: 10k8 (Ignores 8 points of Reduction against targets not protected by radiant shields)
  • Area: Full damage applies to the point of impact only. A hit also inflicts 4k4 of “splash” damage to anything within ten feet of the impact point.
  • Rate of Fire: special

Daitsuchi-class Radiant Cannon

  • Operating Skill: Piloting/Intelligence (Combat)
  • Range: 10
  • Damage: 10k10 (Ignores all Reduction, including the Reduction generated by the Isawa Fleetguard’s Ward of the Elements technique)
  • Area: The damage applies to the point of impact, as well as inflicting 5k5 of “splash” damage to anything within twenty feet of the target. If the target is not sufficient to stop the blast (GM’s discretion), the cannon applies 6k6 to everything in a hundred foot line behind the point of impact, then 4k4 for another hundred foot line beyond that.
  • Rate of Fire: 1 shot per five minutes
  • Special: Fear 3 when used. If at least one crew member operating the Daitsuchi has the Ship Weapons Emphasis from the Engineering Skill, the Daitsuchi gains +1k0 to its attack roll.

Light Ship Weapons

Arashi-class Radiant Cannon

  • Operating Skill: Piloting/Reflexes (Combat)
  • Range: 5
  • Damage: 6k5 (Ignores 5 points of Reduction against targets not protected by radiant shields)
  • Area: Damage applies to the point of impact only.
  • Rate of Fire: 1 shot per round
  • Special: Ship Weapons of the Light category may be used to target Fighters, missiles, and units in Atsuryoku armor.

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Ship Weapons

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